Virtual worlds   I was fortunate enough to work with Lockwood Publishing that produced many of the Playstation Home social spaces. This was a real crash course in virtual design and world building. Very different from traditional architecture and I learnt a huge amount from the art & design team.  Playstation Home was a highly successful attempt to bring a virtual 3D social world to Playstation 3. It ran from 2008 to 2015 and attracted an estimated 41 million users worldwide over the course of its life.
       
     
Emergency-State_01WEB.jpg
       
     
1001 Nights Apartment_Design Sheet_09.jpg
       
     
Beach Apartment Design Sheet_01.jpg
       
     
Assasins-Creed-Apartment_Design-Sheet_01WEB.jpg
       
     
Blimp-Design-Sheet_01WEB.jpg
       
     
Dust_514-Design-Sheet_W.jpg
       
     
Shooting Gallery.jpg
       
     
Recruitment.jpg
       
     
Slay.jpg
       
     
Emergency_Arena_Design-Sheet_01WEB.jpg
       
     
Folio_2010_08.jpg
       
     
Folio_2010_03.jpg
       
     
Folio_2010_09.jpg
       
     
Folio_2010_11.jpg
       
     
Folio_2010_12.jpg
       
     
Guitar-Hero-Home-Space_Design-Sheet_01WEB.jpg
       
     
InFamous-Home-Space_Design-Sheet_01WEB.jpg
       
     
Lockwood-CatwalkWEB.jpg
       
     
Lockwood-Gift_Design-Sheet_01WEB.jpg
       
     
Resistance-2-Home-Space_Design-Sheet_01WEB.jpg
       
     
Sodium-Home-Space_Design-Sheet_01WEB.jpg
       
     
Steam-Punk-Design-Sheet_01-W.jpg
       
     
The-Hub-Design-W.jpg
       
     
Uncharted 2 Apartment_Design Sheet_01.jpg
       
     
Uncharted-2-Home-Space_Design-Sheet_01WEB.jpg
       
     
Yacht-Apartment-Design-Sheet_01-W.jpg
       
     
 Virtual worlds   I was fortunate enough to work with Lockwood Publishing that produced many of the Playstation Home social spaces. This was a real crash course in virtual design and world building. Very different from traditional architecture and I learnt a huge amount from the art & design team.  Playstation Home was a highly successful attempt to bring a virtual 3D social world to Playstation 3. It ran from 2008 to 2015 and attracted an estimated 41 million users worldwide over the course of its life.
       
     

Virtual worlds

I was fortunate enough to work with Lockwood Publishing that produced many of the Playstation Home social spaces. This was a real crash course in virtual design and world building. Very different from traditional architecture and I learnt a huge amount from the art & design team.  Playstation Home was a highly successful attempt to bring a virtual 3D social world to Playstation 3. It ran from 2008 to 2015 and attracted an estimated 41 million users worldwide over the course of its life.

Emergency-State_01WEB.jpg
       
     
1001 Nights Apartment_Design Sheet_09.jpg
       
     
Beach Apartment Design Sheet_01.jpg
       
     
Assasins-Creed-Apartment_Design-Sheet_01WEB.jpg
       
     
Blimp-Design-Sheet_01WEB.jpg
       
     
Dust_514-Design-Sheet_W.jpg
       
     
Shooting Gallery.jpg
       
     
Recruitment.jpg
       
     
Slay.jpg
       
     
Emergency_Arena_Design-Sheet_01WEB.jpg
       
     
Folio_2010_08.jpg
       
     
Folio_2010_03.jpg
       
     
Folio_2010_09.jpg
       
     
Folio_2010_11.jpg
       
     
Folio_2010_12.jpg
       
     
Guitar-Hero-Home-Space_Design-Sheet_01WEB.jpg
       
     
InFamous-Home-Space_Design-Sheet_01WEB.jpg
       
     
Lockwood-CatwalkWEB.jpg
       
     
Lockwood-Gift_Design-Sheet_01WEB.jpg
       
     
Resistance-2-Home-Space_Design-Sheet_01WEB.jpg
       
     
Sodium-Home-Space_Design-Sheet_01WEB.jpg
       
     
Steam-Punk-Design-Sheet_01-W.jpg
       
     
The-Hub-Design-W.jpg
       
     
Uncharted 2 Apartment_Design Sheet_01.jpg
       
     
Uncharted-2-Home-Space_Design-Sheet_01WEB.jpg
       
     
Yacht-Apartment-Design-Sheet_01-W.jpg